/*
 * fg_main_android.h
 *
 * The Android-specific windows message processing methods.
 *
 * Copyright (C) 2012  Sylvain Beucler
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef __FG_MAIN_ANDROID_H__
#define __FG_MAIN_ANDROID_H__

#include <GL/freeglut.h>
#include "fg_internal.h"

extern void fgPlatformProcessSingleEvent(void);
extern unsigned long fgPlatformSystemTime(void);
extern void fgPlatformSleepForEvents(long msec);
extern void fgPlatformMainLoopPreliminaryWork(void);

// utility function shared between main & window
extern void fgAndroidTryCreateContextAndSurface(SFG_Window* window);

#endif
